


Of course, not all of the feedback was good. I’ve been using it exclusively to build or reskin monsters for a while in my own game. Or whatever.Īnyway, since I posted that, I’ve gotten A LOT of questions and feedback. And then you could swap out one of the goblins for two giant rats – low threat, apprentice tier monsters that come in mobs.

Or you could do something more complex, like swap out two of the goblins for one hobgoblin warlord – a medium threat, apprentice tier monster that comes in groups. A monster like a goblin warrior might be a low threat, apprentice tier monster that appears in gangs, which means that you could just throw twice as many of them as there are players in your first or second level party and you’d be golden. A few weeks ago, I posted an alternative method of building monsters and encounters based on the idea that instead of a challenge rating, monsters could have a tier of play, a general threat level, and an organizational structure.
