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Fallout 2 big guns
Fallout 2 big guns






fallout 2 big guns

They added a 14mm SMG, thus making 14mm ammo pretty much as useful as other pistol/SMG ammo such as. I would have done it slightly different, of course, but still.ġ. In theory, it should still be as effective for close(r) range (effective range is at best, slightly higher than a pistol range, because of maybe added velocity due to barrel length, depending on weapon and cartridge).īut really, just using a different cartridge will probably be best.ĮDIT: Personally, I think Resurrection pretty much nailed it. For instance, the AR-9 is a carbine which uses 9mm pistol cartridges. Or you can murder one of those friendly troopers and run to the exit, which is quite scary, considering their tendency to throw Rocket around like free candy.Ĭlick to expand.I agree, though it is possible.

fallout 2 big guns

try to spawn Unity patrol versus other groups. Try to spawn a Claim Jumpers versus other groups, and wait until CJ get killed and we pick up the loot. This is a bit meta, you understand~Ī really scary way for early level is to farm specfic Random encounters. The other way for early level character is to travel to NCR via Redding-NCR caravan job and shop there. same deal with buying from Elridge, because he's level locked behind Made Man status, and that one require much works, thus when you get it you are no longer early level anyway. If you are, say level 6, you wont be able to be Sheriff and arrest that bugger to spawn that encounter.

fallout 2 big guns

The earliest BG weapon, Flamers, you can get at Redding in Morton job. In Fallout 2 Big Gun is not as viable investment as in, say, Fallout Tactics. I experiment with Pyromaniac+Flamers and it's not bad. Robot armed with these weapons, but set to not drop upon death. Require messing with new critters in random encounters. Good, logical, place for a free weapon.Ģ. plus one in SAD's courtyard level armory.Īnother place is the Klamath's vertibird location. MF cell availability will be the limit factor in early game (only early source is Smitty's random restock).ĪAR is available in Gecko's Poseidon Plant, one among many lockers. In fact, it's basically sniper rifle reskin, change to use BG instead of Energy.ĪMR is available in Toxic Cave's ground level locker.

fallout 2 big guns

In fact, it's basically plasma rifle with more AP and reskin, change to use BG instead of Energy.Īdd in an Anti-Materiel Rifle.








Fallout 2 big guns